

The most obvious is through the retractable hangar doors - even when closed, ladders lead to two small access hatches at opposite ends of the archway that allow infantry access. There are three main entrances into the hangar. Being the closest flag to the Hangar entrance, teams will often take this flag before A. The flag itself is underneath the aft section of the Titan carrier, near an illuminated bank of computers sitting on a raised platform.

A Growler ITV is located at the northern end of the vehicle tunnel east of the main chamber, but cannot be directly spawned into from this flag.Ĭommander Resource: Vehicle Scan (Conquest)įlag B is on the ground level of the south end of the Hangar, near the entrance. Thanks to the abundance of cover, and relative darkness of the lower levels, few areas around the flag are devoid of protection.Ī trigger for a levolution event is also found here, in a metal cabin on the ground level of the northern end of the hangar - a button allows the engines on the Titan to be flared, burning to death anyone in the exhaust tunnels under the hangar.Īn XD-1 Accipiter battle pickup is located on near the southern end of the flight deck of the Titan, close to flag B. Although the many tunnels and corridors of the base often yields close quarters combat, the width and height of the main room means longer range gunfights are equally common, with height advantage remaining a strong consideration even when indoors. The area surrounding the capture zone, as well as the Titan deck, is littered with construction equipment, piles of raw materials, and portacabins.
#PC BATTLEFIELD 4 HELICOPTER BURN THOSE SERIES#
Finally, on the northern wall, a series of white staircases lead up from the lower deck through three successive levels of workshops to the top floor.

Several elevators, located at intervals along the sides of the hangar, can take multiple players at a time to the level 4 gantries. The Titan is supported by several interconnecting yellow scaffolds, the staircases and ladders of which can be used to reach the top floor. To reach the flag, players must ascend vertically from the shadow-cast ground floor, and can do so in several ways. The hangar interior can be split up into two main areas - the central chamber, which is a long room with a tall ceiling that holds the Titan skeleton, and a vehicle tunnel running parallel on the east side, which can be reached through one of several gates on the ground floor of the main area.

The flag itself is located on the bow flight deck of the carrier. The surrounding area takes the form of a large construction hangar, which houses an incomplete prototype of the Titan airborne carrier. In Conquest Large, the Russians start a considerable distance from any flag, the closest being either C or D in the western section of the play area.įlag A is found in the far north of the map, inside the hangar at the top of the mountain - as a result of this, the objective can only be accessed through one of several entrances closer to flag B. Similarly to the US team, a road winds through a valley to the east, ending at a vehicle depot in the middle of the map. The RGF team's starting position is identical in both conquest game types near a heliport in the north-west edge of the map. They have access to a pair of FAVs that the Russians do not have, which can be used to traverse the dirt road leading directly north to the closest flag, F. In Conquest Large, the American spawn is changed to the pine forest at the southern base of the mountain. In Conquest, the USMC's base is located up the snow-covered mountain in the north-east corner of the map, with roads leading westwards towards the map center. Conquest Large has six flags.Įach team starts on opposite ends of the map, either across from one another (Conquest), or at opposite end of the mountain hillside (Conquest Large). In Conquest, which has a total of three flags, only one objective is found outside the hangar. Only light ground vehicles are available for transport across the open ground between each flag, as well as the Launch Pod catapults found at various points across the hillside.
#PC BATTLEFIELD 4 HELICOPTER BURN THOSE FULL#
Although set at night, the map is quite well lit due to an unnaturally large full moon hanging over the map.Īlthough a few air vehicles are present, Conquest on Hangar 21 is a mostly infantry-focused affair. At the foot of the mountain summit is a large concrete hangar, the namesake of the map, which features tight interior corridors and multistory vertical walkways. Mist-covered pine forests at the bottom of the mountain soon give way a to rocky, sparsely vegetated hillside that makes up the majority of the map. The setting for this map is a snow-covered mountain in Siberia that slopes downhill from north to south.
